<PropertyList>
       
<path>Amphibious_assault_ship.ac</path>     
<particlesystem>
  <name>Steam</name>
  <texture>Amphibious_assault_ship1.png</texture>
  <emissive>false</emissive>
  <lighting>true</lighting>
       
  <offsets>
    <x-m>87.04</x-m>
    <y-m>-0.5</y-m>
    <z-m>26.5</z-m>
  </offsets>
         
  <attach>world</attach>
 <animation>
  <enable-hot type="bool">true</enable-hot>
 </animation>      
 
		<placer>
			<type>sector</type>
			<radius-min-m>0</radius-min-m> 
			<radius-max-m>0.20</radius-max-m> 
			<phi-min-deg>0</phi-min-deg> 
			<phi-max-deg>359.5</phi-max-deg> 
		</placer>

		<shooter>
			<theta-min-deg>-2.0</theta-min-deg>
			<theta-max-deg>2.0</theta-max-deg>
			<phi-min-deg>-2.0</phi-min-deg>
			<phi-max-deg>2.0</phi-max-deg>
			<speed-mps>
				<value>750</value>
				
				<spread>250</spread>
			</speed-mps>
			<rotation-speed>
				<x-max-deg-sec>10</x-max-deg-sec>
				<x-min-deg-sec>-10</x-min-deg-sec>
				<y-max-deg-sec>10</y-max-deg-sec>
				<y-min-deg-sec>-10</y-min-deg-sec>
				<z-max-deg-sec>10</z-max-deg-sec>
				<z-min-deg-sec>-10</z-min-deg-sec>
			</rotation-speed>
		</shooter>

		<counter>
			<particles-per-sec>
				<value>5</value>
				
				<spread>30</spread>
			</particles-per-sec>
		</counter>

		<align>billboard</align>

		<particle>
			<start>
				<color>
					<red>
						<value>1</value>
					</red>
					<green>
						<value>1</value>
					</green>
					<blue>
						<value>1</value>
					</blue>
					<alpha>
						<value>0.25</value>
					</alpha>
				</color>
				<size>
					<value>0.5</value>
				</size>
			</start>
			<end>
				<color>
					<red>
						<value>1</value>
					</red>
					<green>
						<value>1</value>
					</green>
					<blue>
						<value>1</value>
					</blue>
					<alpha>
						<value>0.15</value>
					</alpha>
				</color>
				<size>
					<value>10</value>
				</size>
			</end>
			<life-sec>
				<value>10</value>
			</life-sec>
			<mass-kg>0.0270</mass-kg>
			<radius-m>0.175</radius-m>
		</particle>

		<program>
			<fluid>air</fluid>
			<gravity>true</gravity>
			<wind>true</wind>
		</program>
	</particlesystem>
	
	
<particlesystem>
  <name>Steam1</name>
  <texture>Amphibious_assault_ship1.png</texture>
  <emissive>false</emissive>
  <lighting>true</lighting>
       
  <offsets>
    <x-m>106.27</x-m>
    <y-m>4.18</y-m>
    <z-m>28.0</z-m>
  </offsets>
         
  <attach>world</attach>
 <animation>
  <enable-hot type="bool">true</enable-hot>
 </animation>      
 
		<placer>
			<type>sector</type>
			<radius-min-m>0</radius-min-m> 
			<radius-max-m>0.20</radius-max-m> 
			<phi-min-deg>0</phi-min-deg> 
			<phi-max-deg>359.5</phi-max-deg> 
		</placer>

		<shooter>
			<theta-min-deg>-2.0</theta-min-deg>
			<theta-max-deg>2.0</theta-max-deg>
			<phi-min-deg>-2.0</phi-min-deg>
			<phi-max-deg>2.0</phi-max-deg>
			<speed-mps>
				<value>750</value>
				
				<spread>250</spread>
			</speed-mps>
			<rotation-speed>
				<x-max-deg-sec>10</x-max-deg-sec>
				<x-min-deg-sec>-10</x-min-deg-sec>
				<y-max-deg-sec>10</y-max-deg-sec>
				<y-min-deg-sec>-10</y-min-deg-sec>
				<z-max-deg-sec>10</z-max-deg-sec>
				<z-min-deg-sec>-10</z-min-deg-sec>
			</rotation-speed>
		</shooter>

		<counter>
			<particles-per-sec>
				<value>5</value>
				
				<spread>30</spread>
			</particles-per-sec>
		</counter>

		<align>billboard</align>

		<particle>
			<start>
				<color>
					<red>
						<value>1</value>
					</red>
					<green>
						<value>1</value>
					</green>
					<blue>
						<value>1</value>
					</blue>
					<alpha>
						<value>0.25</value>
					</alpha>
				</color>
				<size>
					<value>0.5</value>
				</size>
			</start>
			<end>
				<color>
					<red>
						<value>1</value>
					</red>
					<green>
						<value>1</value>
					</green>
					<blue>
						<value>1</value>
					</blue>
					<alpha>
						<value>0.15</value>
					</alpha>
				</color>
				<size>
					<value>10</value>
				</size>
			</end>
			<life-sec>
				<value>10</value>
			</life-sec>
			<mass-kg>0.0270</mass-kg>
			<radius-m>0.175</radius-m>
		</particle>

		<program>
			<fluid>air</fluid>
			<gravity>true</gravity>
			<wind>true</wind>
		</program>
	</particlesystem>	

<particlesystem>
  <name>Steam2</name> 
  <texture>Amphibious_assault_ship1.png</texture>
  <emissive>false</emissive>
  <lighting>true</lighting>
       
  <offsets>
    <x-m>108.82</x-m>
    <y-m>4.21</y-m>
    <z-m>28.0</z-m>
  </offsets>
         
  <attach>world</attach>
 <animation>
  <enable-hot type="bool">true</enable-hot>
 </animation>      
 
		<placer>
			<type>sector</type>
			<radius-min-m>0</radius-min-m> 
			<radius-max-m>0.20</radius-max-m> 
			<phi-min-deg>0</phi-min-deg> 
			<phi-max-deg>359.5</phi-max-deg> 
		</placer>

		<shooter>
			<theta-min-deg>-2.0</theta-min-deg>
			<theta-max-deg>2.0</theta-max-deg>
			<phi-min-deg>-2.0</phi-min-deg>
			<phi-max-deg>2.0</phi-max-deg>
			<speed-mps>
				<value>750</value>
				
				<spread>250</spread>
			</speed-mps>
			<rotation-speed>
				<x-max-deg-sec>10</x-max-deg-sec>
				<x-min-deg-sec>-10</x-min-deg-sec>
				<y-max-deg-sec>10</y-max-deg-sec>
				<y-min-deg-sec>-10</y-min-deg-sec>
				<z-max-deg-sec>10</z-max-deg-sec>
				<z-min-deg-sec>-10</z-min-deg-sec>
			</rotation-speed>
		</shooter>

		<counter>
			<particles-per-sec>
				<value>5</value>
				
				<spread>30</spread>
			</particles-per-sec>
		</counter>

		<align>billboard</align>

		<particle>
			<start>
				<color>
					<red>
						<value>1</value>
					</red>
					<green>
						<value>1</value>
					</green>
					<blue>
						<value>1</value>
					</blue>
					<alpha>
						<value>0.25</value>
					</alpha>
				</color>
				<size>
					<value>0.5</value>
				</size>
			</start>
			<end>
				<color>
					<red>
						<value>1</value>
					</red>
					<green>
						<value>1</value>
					</green>
					<blue>
						<value>1</value>
					</blue>
					<alpha>
						<value>0.15</value>
					</alpha>
				</color>
				<size>
					<value>10</value>
				</size>
			</end>
			<life-sec>
				<value>10</value>
			</life-sec>
			<mass-kg>0.0270</mass-kg>
			<radius-m>0.175</radius-m>
		</particle>

		<program>
			<fluid>air</fluid>
			<gravity>true</gravity>
			<wind>true</wind>
		</program>
	</particlesystem>	
	
<animation>
<type>alpha-test</type>
<alpha-factor>0.01</alpha-factor>
</animation>

<animation>
<type>rotate</type>
<texture>Amphibious_assault_ship2.png</texture>
<object-name>Radar</object-name>
<property>/sim/time/elapsed-sec</property>
<factor>60.0</factor>
<center>
<x-m>128.20</x-m>
<y-m>9.50</y-m>
<z-m>30.54</z-m>
</center>

<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>

<animation>
<type>alpha-test</type>
<alpha-factor>0.01</alpha-factor>
</animation>

<animation>
<type>rotate</type>
<object-name>Radar1</object-name>
<texture>Amphibious_assault_ship2.png</texture>
<property>/sim/time/elapsed-sec</property>
<factor>60.0</factor>
<center>
<x-m>124.61</x-m>
<y-m>3.76</y-m>
<z-m>28.96</z-m>
</center>

<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>

<animation>
<type>alpha-test</type>
<alpha-factor>0.01</alpha-factor>
</animation>

<animation>
<type>rotate</type>
<object-name>Radar2</object-name>
<texture>Amphibious_assault_ship2.png</texture>
<property>/sim/time/elapsed-sec</property>
<factor>60.0</factor>
<center>
<x-m>87.24</x-m>
<y-m>3.68</y-m>
<z-m>32.34</z-m>
</center>

<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>

<animation>
<type>alpha-test</type>
<alpha-factor>0.01</alpha-factor>
</animation>

<animation>
<type>rotate</type>
<object-name>Radar3</object-name>
<texture>Amphibious_assault_ship2.png</texture>
<property>/sim/time/elapsed-sec</property>
<factor>60.0</factor>
<center>
<x-m>85.35</x-m>
<y-m>7.35</y-m>
<z-m>25.80</z-m>
</center>

<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>

<animation>
  <type>rotate</type>
    <property>/sim/time/elapsed-sec</property>
  <factor>0.1</factor>
  <center>
   <x-m>0.1</x-m>
   <y-m>8000.0</y-m>
   <z-m>0.0</z-m>
  </center>
  <axis>
   <x>0</x>
   <y>0</y>
   <z>1</z>
  </axis>
</animation>

<particlesystem>
    <name>propeller</name>

    <texture>Amphibious_assault_ship1.png</texture>
    <emissive>false</emissive>
    <lighting>true</lighting>

 <offsets>
    <x-m>4.15</x-m>
    <y-m>17.69</y-m>
    <z-m>0.00</z-m>
 </offsets>
    <attach>world</attach>
        
    <align>billboard</align>

    <counter>
      <particles-per-sec>
        <value>100</value>
        <spread>20</spread>
      </particles-per-sec>
    </counter>
        
    <particle>
      <start>
        <color>
          <red>
            <value>1.0</value>
          </red>
          <green>
            <value>1.0</value>
          </green>
          <blue>
            <value>1.0</value>
          </blue>
          <alpha>
            <value>0.5</value>
          </alpha>
        </color>
        <size>
          <value>1</value>
        </size>
      </start>

      <end>
        <color>
          <red>
            <value>1.0</value>
          </red>
          <green>
            <value>1.0</value>
          </green>
          <blue>
            <value>1.0</value>
          </blue>
          <alpha>
            <value>0.5</value>
          </alpha>
        </color>
        <size>
          <value>1</value>
        </size>
      </end>

      <life-sec>
        <value>5.0</value>
      </life-sec>

      <mass-kg>6</mass-kg>
      <radius-m>6</radius-m>
    </particle>
        
    <program>
      <fluid>water</fluid>
      <gravity>false</gravity>
      <wind>false</wind>
    </program>	
  </particlesystem>
<animation>
		 <object-name>Light</object-name>	
        <enable-hot type="bool">false</enable-hot>
    </animation>
    <animation>
        <type>alpha-test</type>
        <alpha-factor>0.01</alpha-factor>
    </animation>
    <animation>
        <type>select</type>
		  <object-name>Light</object-name>		 
        <condition><greater-than>
            <property>/sim/time/sun-angle-rad</property>
            <value>1.57</value>
            </greater-than>
        </condition>
    </animation>
    <animation>
        <type>timed</type>     
		 <object-name>Light</object-name>	
        <use-personality type="bool">true</use-personality>
        <branch-duration-sec>
        <random>
            <min>43200.0</min>
            <max>43200.0</max>
        </random>
        </branch-duration-sec>
        <branch-duration-sec>
        <random>
            <min>43200.0</min>
            <max>43200.0</max>
        </random>
        </branch-duration-sec>
        </animation>
<animation>
		 <object-name>Light1</object-name>	
        <enable-hot type="bool">false</enable-hot>
    </animation>
    <animation>
        <type>alpha-test</type>
        <alpha-factor>0.01</alpha-factor>
    </animation>
    <animation>
        <type>select</type>
		  <object-name>Light1</object-name>		 
        <condition><greater-than>
            <property>/sim/time/sun-angle-rad</property>
            <value>1.57</value>
            </greater-than>
        </condition>
    </animation>
    <animation>
        <type>timed</type>     
		 <object-name>Light1</object-name>	
        <use-personality type="bool">true</use-personality>
        <branch-duration-sec>
        <random>
            <min>43200.0</min>
            <max>43200.0</max>
        </random>
        </branch-duration-sec>
        <branch-duration-sec>
        <random>
            <min>43200.0</min>
            <max>43200.0</max>
        </random>
        </branch-duration-sec>
        </animation>
<animation>
		 <object-name>Light2</object-name>	
        <enable-hot type="bool">false</enable-hot>
    </animation>
    <animation>
        <type>alpha-test</type>
        <alpha-factor>0.01</alpha-factor>
    </animation>
    <animation>
        <type>select</type>
		  <object-name>Light2</object-name>		 
        <condition><greater-than>
            <property>/sim/time/sun-angle-rad</property>
            <value>1.57</value>
            </greater-than>
        </condition>
    </animation>
    <animation>
        <type>timed</type>     
		 <object-name>Light2</object-name>	
        <use-personality type="bool">true</use-personality>
        <branch-duration-sec>
        <random>
            <min>43200.0</min>
            <max>43200.0</max>
        </random>
        </branch-duration-sec>
        <branch-duration-sec>
        <random>
            <min>43200.0</min>
            <max>43200.0</max>
        </random>
        </branch-duration-sec>
        </animation>
 <model>
<path>Models/Aircraft/dauphin.ac</path>
<offsets>
<x-m>19.76</x-m>
<y-m>6.90</y-m>
<z-m>14.95</z-m>
<heading-deg>270</heading-deg>
</offsets>
</model>
<model>
<path>Models/Aircraft/superfrelon.ac</path>
<offsets>
<x-m>173</x-m>
<y-m>28</y-m>
<z-m>14.95</z-m>
<heading-deg>90</heading-deg>
</offsets>
</model>  
</PropertyList>