<PropertyList>
	<path>kw_muenster.ac</path>

	<animation>
    <type>material</type>
    <object-name>F01</object-name>
    <condition>
        <greater-than>
          <property>/sim/time/sun-angle-rad</property>
          <value>1.52</value>
        </greater-than>
    </condition>
    <emission>	
	<red>0</red>	
	<green>0</green>	
	<blue>0.5</blue>
    </emission>
</animation>

<animation>
    <type>material</type>
    <object-name>F02</object-name>
    <condition>
        <greater-than>
          <property>/sim/time/sun-angle-rad</property>
          <value>1.52</value>
        </greater-than>
    </condition>
    <emission>	
	<red>0.55</red>	
	<green>0.55</green>	
	<blue>0.5</blue>
    </emission>
</animation>

<animation>
    <type>material</type>
    <object-name>F03</object-name>
    <condition>
        <greater-than>
          <property>/sim/time/sun-angle-rad</property>
          <value>1.52</value>
        </greater-than>
    </condition>
    <emission>	
	<red>0.4</red>	
	<green>0.4</green>	
	<blue>0.4</blue>
    </emission>
</animation>
<particlesystem>
  <name>schornstein</name>
  
  <texture>kw_muenster_smoke.png</texture>
  <emissive>false</emissive>
  <lighting>false</lighting>
       
  <offsets>
    <x-m>0</x-m>
    <y-m>0</y-m>
    <z-m>180</z-m>
  </offsets>
           
  <attach>local</attach>
           
  <placer>
    <type>point</type>
  </placer>
           
  <shooter>
    <speed-mps>
    	<value>5</value>
	<spread>3</spread>
    </speed-mps>
  </shooter>
       
  <counter>
    <particles-per-sec>
      <value>2</value>
      <spread>3</spread>
    </particles-per-sec>
  </counter>
           
  <align>billboard</align>
           
  <particle>

  <start>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.2</value></alpha>
    </color>
    <size>
      <value>10</value>
    </size>
  </start>

  <end>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.0</value></alpha>
    </color>
    <size>
      <value>30</value>
      <spread>15</spread>
    </size>
  </end>
    
  <life-sec>
    <value>20</value>
  </life-sec>

  <mass-kg>510</mass-kg>
  <radius-m>10</radius-m>
  </particle>
           
  <program>
    <fluid>air</fluid>
    <gravity>true</gravity>
    <wind>true</wind>
  </program>
           
</particlesystem>

<particlesystem>
  <name>gas2</name>
  
  <texture>kw_muenster_smoke.png</texture>
  <emissive>false</emissive>
  <lighting>false</lighting>
       
  <offsets>
    <x-m>99.712</x-m>
    <y-m>22.265</y-m>
    <z-m>81.510</z-m>
  </offsets>
           
  <attach>local</attach>
           
  <placer>
    <type>point</type>
  </placer>
           
  <shooter>
    <speed-mps>
    	<value>5</value>
	<spread>3</spread>
    </speed-mps>
  </shooter>
       
  <counter>
    <particles-per-sec>
      <value>2</value>
      <spread>3</spread>
    </particles-per-sec>
  </counter>
           
  <align>billboard</align>
           
  <particle>

  <start>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.2</value></alpha>
    </color>
    <size>
      <value>5</value>
    </size>
  </start>

  <end>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.0</value></alpha>
    </color>
    <size>
      <value>10</value>
      <spread>15</spread>
    </size>
  </end>
    
  <life-sec>
    <value>5</value>
  </life-sec>

  <mass-kg>510</mass-kg>
  <radius-m>10</radius-m>
  </particle>
           
  <program>
    <fluid>air</fluid>
    <gravity>true</gravity>
    <wind>true</wind>
  </program>
           
</particlesystem>

<particlesystem>
  <name>gas2</name>
  
  <texture>kw_muenster_smoke.png</texture>
  <emissive>false</emissive>
  <lighting>false</lighting>
       
  <offsets>
    <x-m>93.077</x-m>
    <y-m>22.033</y-m>
    <z-m>81.510</z-m>
  </offsets>
           
  <attach>local</attach>
           
  <placer>
    <type>point</type>
  </placer>
           
  <shooter>
    <speed-mps>
    	<value>5</value>
	<spread>3</spread>
    </speed-mps>
  </shooter>
       
  <counter>
    <particles-per-sec>
      <value>2</value>
      <spread>3</spread>
    </particles-per-sec>
  </counter>
           
  <align>billboard</align>
           
  <particle>

  <start>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.2</value></alpha>
    </color>
    <size>
      <value>5</value>
    </size>
  </start>

  <end>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.0</value></alpha>
    </color>
    <size>
      <value>10</value>
      <spread>15</spread>
    </size>
  </end>
    
  <life-sec>
    <value>5</value>
  </life-sec>

  <mass-kg>510</mass-kg>
  <radius-m>10</radius-m>
  </particle>
           
  <program>
    <fluid>air</fluid>
    <gravity>true</gravity>
    <wind>true</wind>
  </program>
           
</particlesystem>
           
<particlesystem>
  <name>gas3</name>
  
  <texture>kw_muenster_smoke.png</texture>
  <emissive>false</emissive>
  <lighting>false</lighting>
       
  <offsets>
    <x-m>96.194</x-m>
    <y-m>27.895</y-m>
    <z-m>81.510</z-m>
  </offsets>
           
  <attach>local</attach>
           
  <placer>
    <type>point</type>
  </placer>
           
  <shooter>
    <speed-mps>
    	<value>5</value>
	<spread>3</spread>
    </speed-mps>
  </shooter>
       
  <counter>
    <particles-per-sec>
      <value>2</value>
      <spread>3</spread>
    </particles-per-sec>
  </counter>
           
  <align>billboard</align>
           
  <particle>

  <start>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.2</value></alpha>
    </color>
    <size>
      <value>5</value>
    </size>
  </start>

  <end>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.0</value></alpha>
    </color>
    <size>
      <value>10</value>
      <spread>15</spread>
    </size>
  </end>
    
  <life-sec>
    <value>5</value>
  </life-sec>

  <mass-kg>510</mass-kg>
  <radius-m>10</radius-m>
  </particle>
           
  <program>
    <fluid>air</fluid>
    <gravity>true</gravity>
    <wind>true</wind>
  </program>
           
</particlesystem>

<particlesystem>
  <name>mini1</name>
  
  <texture>kw_muenster_smoke.png</texture>
  <emissive>false</emissive>
  <lighting>false</lighting>
       
  <offsets>
    <x-m>8.485</x-m>
    <y-m>83.401</y-m>
    <z-m>77.742</z-m>
  </offsets>
           
  <attach>local</attach>
           
  <placer>
    <type>point</type>
  </placer>
           
  <shooter>
    <speed-mps>
    	<value>5</value>
	<spread>3</spread>
    </speed-mps>
  </shooter>
       
  <counter>
    <particles-per-sec>
      <value>2</value>
      <spread>3</spread>
    </particles-per-sec>
  </counter>
           
  <align>billboard</align>
           
  <particle>

  <start>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.2</value></alpha>
    </color>
    <size>
      <value>5</value>
    </size>
  </start>

  <end>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.0</value></alpha>
    </color>
    <size>
      <value>10</value>
      <spread>15</spread>
    </size>
  </end>
    
  <life-sec>
    <value>5</value>
  </life-sec>

  <mass-kg>510</mass-kg>
  <radius-m>10</radius-m>
  </particle>
           
  <program>
    <fluid>air</fluid>
    <gravity>true</gravity>
    <wind>true</wind>
  </program>
           
</particlesystem>

<particlesystem>
  <name>mini2</name>
  
  <texture>kw_muenster_smoke.png</texture>
  <emissive>false</emissive>
  <lighting>false</lighting>
       
  <offsets>
    <x-m>-18.341</x-m>
    <y-m>126.331</y-m>
    <z-m>77.742</z-m>
  </offsets>
           
  <attach>local</attach>
           
  <placer>
    <type>point</type>
  </placer>
           
  <shooter>
    <speed-mps>
    	<value>5</value>
	<spread>3</spread>
    </speed-mps>
  </shooter>
       
  <counter>
    <particles-per-sec>
      <value>2</value>
      <spread>3</spread>
    </particles-per-sec>
  </counter>
           
  <align>billboard</align>
           
  <particle>

  <start>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.2</value></alpha>
    </color>
    <size>
      <value>5</value>
    </size>
  </start>

  <end>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.0</value></alpha>
    </color>
    <size>
      <value>10</value>
      <spread>15</spread>
    </size>
  </end>
    
  <life-sec>
    <value>5</value>
  </life-sec>

  <mass-kg>510</mass-kg>
  <radius-m>10</radius-m>
  </particle>
           
  <program>
    <fluid>air</fluid>
    <gravity>true</gravity>
    <wind>true</wind>
  </program>
           
</particlesystem>

<particlesystem>
  <name>mini3</name>
  
  <texture>kw_muenster_smoke.png</texture>
  <emissive>false</emissive>
  <lighting>false</lighting>
       
  <offsets>
    <x-m>-55.243</x-m>
    <y-m>88.180</y-m>
    <z-m>48.417</z-m>
  </offsets>
           
  <attach>local</attach>
           
  <placer>
    <type>point</type>
  </placer>
           
  <shooter>
    <speed-mps>
    	<value>5</value>
	<spread>3</spread>
    </speed-mps>
  </shooter>
       
  <counter>
    <particles-per-sec>
      <value>2</value>
      <spread>3</spread>
    </particles-per-sec>
  </counter>
           
  <align>billboard</align>
           
  <particle>

  <start>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.2</value></alpha>
    </color>
    <size>
      <value>5</value>
    </size>
  </start>

  <end>
    <color>
      <red><value>0.5</value></red>
      <green><value>0.5</value></green>
      <blue><value>0.5</value></blue>
      <alpha><value>0.0</value></alpha>
    </color>
    <size>
      <value>10</value>
      <spread>15</spread>
    </size>
  </end>
    
  <life-sec>
    <value>5</value>
  </life-sec>

  <mass-kg>510</mass-kg>
  <radius-m>10</radius-m>
  </particle>
           
  <program>
    <fluid>air</fluid>
    <gravity>true</gravity>
    <wind>true</wind>
  </program>
           
</particlesystem>

	<rotlichtXparams>
		<light-near>0.4</light-near>
		<light-med>0.8</light-med>
		<light-far>10</light-far>
	</rotlichtXparams>

	<animation>
		<name>rotlichtXGroup</name>
		<object-name>rotlichtX00</object-name>
		<object-name>rotlichtX01</object-name>
		<object-name>rotlichtX02</object-name>
		<object-name>rotlichtX03</object-name>
		<object-name>rotlichtX04</object-name>
		<object-name>rotlichtX05</object-name>
		<object-name>rotlichtX06</object-name>
		<object-name>rotlichtX07</object-name>
		<object-name>rotlichtX08</object-name>
		<object-name>rotlichtX09</object-name>
		<object-name>rotlichtX10</object-name>
		<object-name>rotlichtX11</object-name>
	</animation>

	<animation>
		<type>select</type>
		<name>rotlichtXGroupNight</name>
		<object-name>rotlichtXGroup</object-name>
		<condition>
			<greater-than>
				<property>/sim/time/sun-angle-rad</property>
				<value>1.57</value>
			</greater-than>
		</condition>
	</animation>

	<animation>
		<type>alpha-test</type>
		<object-name>rotlichtXGroup</object-name>
		<alpha-factor>0.001</alpha-factor>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX00</object-name>
		<offset-m>180.03404</offset-m>
		<axis>
			<x>6e-06</x>
			<y>3.5</y>
			<z>180.000015</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX01</object-name>
		<offset-m>180.03404</offset-m>
		<axis>
			<x>3.5</x>
			<y>-8e-06</y>
			<z>180.000015</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX02</object-name>
		<offset-m>180.03404</offset-m>
		<axis>
			<x>3e-06</x>
			<y>-3.5</y>
			<z>180.000015</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX03</object-name>
		<offset-m>180.03404</offset-m>
		<axis>
			<x>-3.5</x>
			<y>-1.4e-05</y>
			<z>180.000015</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX04</object-name>
		<offset-m>154.055488</offset-m>
		<axis>
			<x>0</x>
			<y>4.133842</y>
			<z>156</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX05</object-name>
		<offset-m>154.055488</offset-m>
		<axis>
			<x>-4.133842</x>
			<y>4e-06</y>
			<z>156</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX06</object-name>
		<offset-m>154.055488</offset-m>
		<axis>
			<x>-1e-06</x>
			<y>-4.133842</y>
			<z>156</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX07</object-name>
		<offset-m>154.055488</offset-m>
		<axis>
			<x>4.133842</x>
			<y>0</y>
			<z>156</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX08</object-name>
		<offset-m>122.049867</offset-m>
		<axis>
			<x>0</x>
			<y>4.273881</y>
			<z>121.975014</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX09</object-name>
		<offset-m>122.049867</offset-m>
		<axis>
			<x>-4.273881</x>
			<y>4e-06</y>
			<z>121.975014</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX10</object-name>
		<offset-m>122.049867</offset-m>
		<axis>
			<x>-1e-06</x>
			<y>-4.273881</y>
			<z>121.975014</z>
		</axis>
	</animation>

	<animation>
		<type>translate</type>
		<object-name>rotlichtX11</object-name>
		<offset-m>122.049867</offset-m>
		<axis>
			<x>4.273881</x>
			<y>0</y>
			<z>121.975014</z>
		</axis>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX00</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX01</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX02</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX03</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX04</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX05</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX06</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX07</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX08</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX09</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX10</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>billboard</type>
		<object-name>rotlichtX11</object-name>
		<spherical type="bool">true</spherical>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX00</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX01</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX02</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX03</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX04</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX05</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX06</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX07</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX08</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX09</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX10</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

	<animation>
		<type>dist-scale</type>
		<object-name>rotlichtX11</object-name>
		<interpolation>
			<entry>
				<ind>0</ind>
				<dep alias="../../../../rotlichtXparams/light-near" />
			</entry>
			<entry>
				<ind>500</ind>
				<dep alias="../../../../rotlichtXparams/light-med" />
			</entry>
			<entry>
				<ind>16000</ind>
				<dep alias="../../../../rotlichtXparams/light-far" />
			</entry>
		</interpolation>
	</animation>

</PropertyList>