<?xml version="1.0" encoding="UTF-8" ?>
<PropertyList>
	<path>HeliHolland.ac</path>

<nasal>
	  <load>
   if (!contains(globals, "scenery")) globals["scenery"] = {};
   if (!contains(scenery, "HeliHolland")) scenery["HeliHolland"] = {};
   if (!contains(scenery.HeliHolland, "HeliHolland")) scenery.HeliHolland["HeliHolland"] = {};
   if (contains(scenery, "sharedDoor")) {
     scenery.HeliHolland.HeliHolland[0] =
       { door :
       [scenery.sharedDoor.new("/scenery/HeliHolland/HeliHolland[0]/door[0]", 20), scenery.sharedDoor.new("/scenery/HeliHolland/HeliHolland[0]/door[1]", 20)
	 ]
       };
   } else {
     scenery.HeliHolland.HeliHolland[0] =
       { door :
       [aircraft.door.new("/scenery/HeliHolland/HeliHolland[0]/door[0]", 20),
 aircraft.door.new("/scenery/HeliHolland/HeliHolland[0]/door[1]", 20)         ]
       };
   }
  </load>
  <unload>
   if (contains(scenery, "sharedDoor")) {
     scenery.HeliHolland.HeliHolland[0].door[0].destroy();
 scenery.HeliHolland.HeliHolland[0].door[1].destroy();  }
  </unload>
</nasal>
<animation>
  	<type>alpha-test</type>
  	<alpha-factor>0.01</alpha-factor>
</animation>
<animation>
 <type>pick</type>
 	<object-name>Door1</object-name>
 	<object-name>Door2</object-name>
 	<object-name>Door3</object-name>
 	<object-name>Door4</object-name>
 	<object-name>Door5</object-name>
 	<object-name>Door6</object-name>
 	<visible>true</visible>
 <action>
  	<name>click</name>
  	<button>0</button>
  	<repeatable>false</repeatable>
  <binding>
   	<command>nasal</command>
   	<script>scenery.HeliHolland.HeliHolland[0].door[0].toggle();</script>
  </binding>
 </action>
</animation>



<animation>
<type>translate</type>
<object-name>Door6</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[0]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>0.00</dep></entry>
<entry><ind>1.0</ind><dep>2.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation><animation>
<type>translate</type>
<object-name>Door5</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[0]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>0.00</dep></entry>
<entry><ind>1.0</ind><dep>4.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation>

<animation>
<type>translate</type>
<object-name>Door4</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[0]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>0.00</dep></entry>
<entry><ind>1.0</ind><dep>6.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Door3</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[0]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>6.00</dep></entry>
<entry><ind>1.0</ind><dep>6.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Door2</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[0]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>4.00</dep></entry>
<entry><ind>1.0</ind><dep>4.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Door1</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[0]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>2.00</dep></entry>
<entry><ind>1.0</ind><dep>2.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
</animation> 
<animation>
 <type>pick</type>
 	<object-name>Door7</object-name>
 	<object-name>Door8</object-name>
 	<object-name>Door9</object-name>
 	<object-name>Door10</object-name>
 	<object-name>Door11</object-name>
 	<object-name>Door12</object-name>
 	<visible>true</visible>
 <action>
  	<name>click</name>
  	<button>0</button>
  	<repeatable>false</repeatable>
  <binding>
   	<command>nasal</command>
   	<script>scenery.HeliHolland.HeliHolland[0].door[1].toggle();</script>
  </binding>
 </action>
</animation>



<animation>
<type>translate</type>
<object-name>Door12</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[1]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>0.00</dep></entry>
<entry><ind>1.0</ind><dep>2.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation><animation>
<type>translate</type>
<object-name>Door11</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[1]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>0.00</dep></entry>
<entry><ind>1.0</ind><dep>4.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation>

<animation>
<type>translate</type>
<object-name>Door10</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[1]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>0.00</dep></entry>
<entry><ind>1.0</ind><dep>6.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>1</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Door9</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[1]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>6.00</dep></entry>
<entry><ind>1.0</ind><dep>6.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Door8</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[1]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>4.00</dep></entry>
<entry><ind>1.0</ind><dep>4.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Door7</object-name>
<property>/scenery/HeliHolland/HeliHolland[0]/door[1]/position-norm</property>
<factor>1</factor>
<interpolation>
<entry><ind>0.0</ind><dep>0.00</dep></entry>
<entry><ind>0.4</ind><dep>2.00</dep></entry>
<entry><ind>1.0</ind><dep>2.00</dep></entry>
</interpolation>
<axis>
<x>0</x>
<y>-1</y>
<z>0</z>
</axis>
</animation> </PropertyList>
