<PropertyList>

 <path>superhangar.ac</path>
 
 <sound>
  <path>Scenery/EGOD/Models/superhangar-sound.xml</path>
 </sound>
 
 <nasal>
  <load>
   if (!contains(globals, "scenery")) globals["scenery"] = {};
   if (!contains(scenery, "EGOD")) scenery["EGOD"] = {};
   if (!contains(scenery.EGOD, "hangar")) scenery.EGOD["hangar"] = {};
   if (contains(scenery, "sharedDoor")) {
     scenery.EGOD.hangar[0] =
       { door :
         [scenery.sharedDoor.new("/scenery/EGOD/hangar[0]/door[0]", 30),
          scenery.sharedDoor.new("/scenery/EGOD/hangar[0]/door[1]", 30)
         ]
       };
   } else {
     scenery.EGOD.hangar[0] =
       { door :
         [aircraft.door.new("/scenery/EGOD/hangar[0]/door[0]", 30),
          aircraft.door.new("/scenery/EGOD/hangar[0]/door[1]", 30)
         ]
       };
   }
  </load>
  <unload>
   if (contains(scenery, "sharedDoor")) {
     scenery.EGOD.hangar[0].door[0].destroy();
     scenery.EGOD.hangar[0].door[1].destroy();
   }
  </unload>
 </nasal>

 <animation>
  <type>pick</type>
   <object-name>Door.002</object-name>
   <object-name>Door.003</object-name>
   <action>
    <button>0</button>
    <repeatable>false</repeatable>
    <interval-sec>0.2</interval-sec>
    <binding>
     <command>nasal</command>
	 <script>
	  scenery.EGOD.hangar[0].door[0].toggle();
     </script>
    </binding>
   </action>
 </animation>
 
 <animation>
  <type>pick</type>
   <object-name>Door.008</object-name>
   <object-name>Door.009</object-name>
   <action>
    <button>0</button>
    <repeatable>false</repeatable>
    <interval-sec>0.2</interval-sec>
    <binding>
     <command>nasal</command>
	 <script>
	  scenery.EGOD.hangar[0].door[1].toggle();
     </script>
    </binding>
   </action>
 </animation>
 
  <animation>
	<object-name>Roof</object-name>
	<object-name>LightCones</object-name>
	<object-name>LightFittings</object-name>
	<enable-hot type="bool">false</enable-hot>
  </animation>
   
   <effect>
       <inherits-from>Aircraft/Generic/Effects/Fuselagereflect</inherits-from>
       <object-name>Roof</object-name>  	   
   </effect>
	
 <animation>
  <type>translate</type>
  <object-name>Door.002</object-name>
  <property>/scenery/EGOD/hangar[0]/door[0]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>10.5</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>21</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>31.5</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>1</y>
   <z>0</z>
  </axis>
 </animation>
 
  <animation>
  <type>translate</type>
  <object-name>Door.001</object-name>
  <property>/scenery/EGOD/hangar[0]/door[0]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>10.5</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>21</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>1</y>
   <z>0</z>
  </axis>
 </animation>
 
   <animation>
  <type>translate</type>
  <object-name>Door.000</object-name>
  <property>/scenery/EGOD/hangar[0]/door[0]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>10.5</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>1</y>
   <z>0</z>
  </axis>
 </animation>
 
 <animation>
  <type>translate</type>
  <object-name>Door.003</object-name>
  <property>/scenery/EGOD/hangar[0]/door[0]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>10.5</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>21</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>31.5</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>-1</y>
   <z>0</z>
  </axis>
 </animation>
 
  <animation>
  <type>translate</type>
  <object-name>Door.004</object-name>
  <property>/scenery/EGOD/hangar[0]/door[0]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>10.5</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>21</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>-1</y>
   <z>0</z>
  </axis>
 </animation>
 
   <animation>
  <type>translate</type>
  <object-name>Door.005</object-name>
  <property>/scenery/EGOD/hangar[0]/door[0]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>10.5</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>-1</y>
   <z>0</z>
  </axis>
 </animation>
 

<animation>
  <type>translate</type>
  <object-name>Door.008</object-name>
  <property>/scenery/EGOD/hangar[0]/door[1]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>10.5</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>21</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>31.5</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>-1</y>
   <z>0</z>
  </axis>
 </animation>
 
  <animation>
  <type>translate</type>
  <object-name>Door.007</object-name>
  <property>/scenery/EGOD/hangar[0]/door[1]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>10.5</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>21</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>-1</y>
   <z>0</z>
  </axis>
 </animation>
 
   <animation>
  <type>translate</type>
  <object-name>Door.006</object-name>
  <property>/scenery/EGOD/hangar[0]/door[1]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>10.5</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>-1</y>
   <z>0</z>
  </axis>
 </animation>
 
 <animation>
  <type>translate</type>
  <object-name>Door.009</object-name>
  <property>/scenery/EGOD/hangar[0]/door[1]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>10.5</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>21</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>31.5</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>1</y>
   <z>0</z>
  </axis>
 </animation>
 
  <animation>
  <type>translate</type>
  <object-name>Door.010</object-name>
  <property>/scenery/EGOD/hangar[0]/door[1]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>10.5</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>21</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>1</y>
   <z>0</z>
  </axis>
 </animation>
 
   <animation>
  <type>translate</type>
  <object-name>Door.011</object-name>
  <property>/scenery/EGOD/hangar[0]/door[1]/position-norm</property>
   <interpolation> 
   <entry>
    <ind>0</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.33</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>0.66</ind>
    <dep>0</dep>
   </entry>
   <entry>
    <ind>1.0</ind>
    <dep>10.5</dep>
   </entry>
  </interpolation>
  <axis>
   <x>0</x>
   <y>1</y>
   <z>0</z>
  </axis>
 </animation>

</PropertyList>