<?xml version="1.0" encoding="UTF-8" ?>

<!-- Texture shift -->

<PropertyList>

 <path>TNCB_hall.ac</path>

 <animation>
  <name>TNCBHall</name> 
<object-name>AriveFence</object-name>
<object-name>Arrive</object-name>
<object-name>BeamsL</object-name>
<object-name>Cube.001</object-name>
<object-name>Cube.002</object-name>
<object-name>Cube.003</object-name>
<object-name>Cube.004</object-name>
<object-name>DepBeam</object-name>
<object-name>DepEx</object-name>
<object-name>DepExBeam</object-name>
<object-name>Depart</object-name>
<object-name>Electric</object-name>
<object-name>Electric_0</object-name>
<object-name>Electric_1</object-name>
<object-name>FenceL</object-name>
<object-name>GateR</object-name>
<object-name>LitFloor</object-name>
<object-name>LitFloor_0</object-name>
<object-name>LitFloor_1</object-name>
<object-name>Lugg</object-name>
<object-name>Office</object-name>
<object-name>OfficeRoof</object-name>
<object-name>Roof</object-name>
<object-name>RoofsLow</object-name>
<object-name>StairW</object-name>
<object-name>StairW_0</object-name>
<object-name>StairW_1</object-name>
<object-name>Vent</object-name>
<object-name>WallA</object-name>
<object-name>WallA_0</object-name>
<object-name>WallA_1</object-name>
<object-name>WallD</object-name>
<object-name>WallInside</object-name>
<object-name>WallInside_0</object-name>
<object-name>WallInside_1</object-name>
<object-name>WallL</object-name>
<object-name>WallR</object-name>
 </animation>

  <animation>
    <type>textranslate</type> 
    <object-name>TNCBHall</object-name> 
    <property>/sim/time/sun-angle-rad</property>
    <step> 1.57 </step>
    <factor>0.318471338</factor>
    <axis> 
      <x> -1 </x> 
      <y>  0 </y> 
    </axis> 
  </animation>

</PropertyList>

