<PropertyList>

 <path>MPDTower.ac</path>

 <animation>
  <type>noshadow</type>
  <name>OrderObjects</name>
  <object-name>L1</object-name>
  <object-name>L2</object-name>
  <object-name>L3</object-name>
  <object-name>L4</object-name>
  <object-name>L5</object-name>
 </animation>

 <LightXparams>
  <light-near>0.4</light-near>
  <light-med>0.8</light-med>
  <light-far>10</light-far>
 </LightXparams>

 <animation>
  <name>LightXGroup</name>
  <object-name>LightX0</object-name>
  <object-name>LightX1</object-name>
  <object-name>LightX2</object-name>
 </animation>

 <animation>
  <type>select</type>
  <name>LightXGroupNight</name>
  <object-name>LightXGroup</object-name>
  <condition>
   <greater-than>
    <property>/sim/time/sun-angle-rad</property>
    <value>1.57</value>
   </greater-than>
  </condition>
 </animation>

 <animation>
  <type>alpha-test</type>
  <object-name>LightXGroup</object-name>
  <alpha-factor>0.001</alpha-factor>
 </animation>

 <animation>
  <type>translate</type>
  <object-name>LightX0</object-name>
  <offset-m>62.94618</offset-m>
  <axis>
   <x>19.03212</x>
   <y>0.004191</y>
   <z>60</z>
  </axis>
 </animation>

 <animation>
  <type>translate</type>
  <object-name>LightX1</object-name>
  <offset-m>62.94618</offset-m>
  <axis>
   <x>-9.512433</x>
   <y>-16.484394</y>
   <z>60</z>
  </axis>
 </animation>

 <animation>
  <type>translate</type>
  <object-name>LightX2</object-name>
  <offset-m>62.94618</offset-m>
  <axis>
   <x>-9.519683</x>
   <y>16.480207</y>
   <z>60</z>
  </axis>
 </animation>

 <animation>
  <type>billboard</type>
  <object-name>LightX0</object-name>
  <spherical type="bool">true</spherical>
 </animation>

 <animation>
  <type>billboard</type>
  <object-name>LightX1</object-name>
  <spherical type="bool">true</spherical>
 </animation>

 <animation>
  <type>billboard</type>
  <object-name>LightX2</object-name>
  <spherical type="bool">true</spherical>
 </animation>

 <animation>
  <type>dist-scale</type>
  <object-name>LightX0</object-name>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep alias="../../../../LightXparams/light-near" />
   </entry>
   <entry>
    <ind>500</ind>
    <dep alias="../../../../LightXparams/light-med" />
   </entry>
   <entry>
    <ind>16000</ind>
    <dep alias="../../../../LightXparams/light-far" />
   </entry>
  </interpolation>
 </animation>

 <animation>
  <type>dist-scale</type>
  <object-name>LightX1</object-name>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep alias="../../../../LightXparams/light-near" />
   </entry>
   <entry>
    <ind>500</ind>
    <dep alias="../../../../LightXparams/light-med" />
   </entry>
   <entry>
    <ind>16000</ind>
    <dep alias="../../../../LightXparams/light-far" />
   </entry>
  </interpolation>
 </animation>

 <animation>
  <type>dist-scale</type>
  <object-name>LightX2</object-name>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep alias="../../../../LightXparams/light-near" />
   </entry>
   <entry>
    <ind>500</ind>
    <dep alias="../../../../LightXparams/light-med" />
   </entry>
   <entry>
    <ind>16000</ind>
    <dep alias="../../../../LightXparams/light-far" />
   </entry>
  </interpolation>
 </animation>

 <FlashingLightXparams>
  <light-near>0.4</light-near>
  <light-med>0.8</light-med>
  <light-far>10</light-far>
 </FlashingLightXparams>

 <animation>
  <type>select</type>
  <name>FlashingLightXNight</name>
  <object-name>FlashingLightX</object-name>
  <condition>
   <greater-than>
    <property>/sim/time/sun-angle-rad</property>
    <value>1.57</value>
   </greater-than>
  </condition>
 </animation>

 <animation>
  <type>alpha-test</type>
  <object-name>FlashingLightX</object-name>
  <alpha-factor>0.001</alpha-factor>
 </animation>

 <animation>
  <type>translate</type>
  <object-name>FlashingLightX</object-name>
  <offset-m>1026.672416</offset-m>
  <axis>
   <x>0</x>
   <y>1000</y>
   <z>232.5</z>
  </axis>
 </animation>

 <animation>
  <type>billboard</type>
  <object-name>FlashingLightX</object-name>
  <spherical type="bool">true</spherical>
 </animation>

 <animation>
  <type>dist-scale</type>
  <object-name>FlashingLightX</object-name>
  <interpolation>
   <entry>
    <ind>0</ind>
    <dep alias="../../../../FlashingLightXparams/light-near" />
   </entry>
   <entry>
    <ind>500</ind>
    <dep alias="../../../../FlashingLightXparams/light-med" />
   </entry>
   <entry>
    <ind>16000</ind>
    <dep alias="../../../../FlashingLightXparams/light-far" />
   </entry>
  </interpolation>
 </animation>

</PropertyList>